Article Editor

Redesigning content creation for scale, quality, and flexibility

I led the redesign of Newsela’s internal article and assessment creation tools, consolidating fragmented workflows into a single, scalable editor. The result reduced content creation time by 23%, saved 40 minutes per article, delivered $368K in annualized cost savings, and enabled entirely new content capabilities—including standards-aligned tagging that contributed to increased sales through 2020.

CONTRIBUTIONS
  • Research strategy and execution

  • Problem framing and synthesis

  • End-to-end UX and interaction design

  • Iteration and validation with users

  • Design–engineering collaboration

Role

Solo product designer

Team

1 product manager

3 engineers

Timeline

2022

Problem

What does Newsela do?

Newsela’s mission is to make meaningful classroom learning accessible to every student. The company began by rewriting news articles across five reading levels to support differentiated instruction and later expanded into assessments, activities, and standards-aligned content.

The vision is to expand beyond news, to core curriculum content in subjects such as science, social studies, etc, and provide leveled assessments & attachments.

Opportunity gap

While the product offering evolved, the content creation tools did not.

Internally, content teams and contractors relied on a collection of legacy tools—each built for a narrow task—that no longer supported the scale, flexibility, or speed the business required.

Users juggled multiple tools that were limited in functionality

User PROBLEM

Content creation relied on disconnected systems that forced users to

  • Constantly switch contexts between tools

  • Work within a single rigid article structure

  • Use manual workarounds for new content types

  • Reference external documentation to maintain quality

This increased cognitive load, slowed production, and made it difficult to evolve Newsela’s content strategy.

Why it matters

The current editor was a blocker in allowing Newsela to evolve with visionary company & content strategy - it increased cognitive load, slowed production, and was extremely limited.

A new editor is foundational to unlock Newsela's potential as a fully scalable educational platform.

Expanding from a single article format to allow for articles tailored to various subjects

Assessments expanded as well as an improved creation process

Solution

Design challenge

How might we enable internal staff and contractors to efficiently create high-quality, evolving educational content—without sacrificing editorial standards or future flexibility?

This challenge required balancing:

  • Speed vs quality

  • Simplicity vs capability

  • Short-term constraints vs long-term system design

Goals & Contraints

The new article editor needed to enable article creators to craft engaging, quality content for students in a seamless & timely manner.

Goals
  • Reduce time spent creating articles and assessments

  • Enable new content types beyond a single template

  • Improve consistency and contributor confidence

  • Create a scalable foundation for future tools (including external use)

Constraints
  • Deep legacy system dependencies

  • Existing data models that could not be replaced immediately

  • No fixed deadline, but high architectural impact

Solution overview

A centralized content creation system that:

Consolidates article and assessment creation

Supports multiple layouts and content types

Enables side-by-side comparison across reading levels

Embeds guidance directly into the workflow

Scales from MVP to a full-featured platform

Article editor

A centralized, flexible authoring tool that enables creators to draft, compare, and edit multi-level articles in a single workflow—reducing context switching while preserving editorial accuracy and quality standards.

New article editor enables contextual editing and assessment creation

Assessment editor

A complementary tool designed to create and manage assessments alongside articles, allowing teams to build, align, and iterate on evaluative content using the same underlying system and design principles.

Assessment editor enable leveled quizzes & activities to be created

Holistic experience

Together, these tools establish a shared, extensible foundation for content creation—reducing operational friction while enabling future expansion into new formats and outward-facing use cases.

Improvements across all aspects of content creation

Impact & Outcomes

The changes to the article editor led to the following results:

Content creation time

23% reduction in content creation time; 40 minutes saved per content piece

Staff cost savings

$368,000 NPV

Content features

0 → 1 net new content features

From a business perspective, standards tagging led to tens of thousands of aligned content assets which was an essential selling point to school districts and directly contributed to increased sales through 2020.

Research

Goals

Basing design decisions & product priorities based on user research was essential for such a foundational platform.

The main goals were to create a core base of knowledge, identify key user needs & tensions, and maintain constant guidance throughout the design process.

Methods

We used the following methods to understand our users

  • Qualitative interviews with internal staff and contractors

  • “Day-in-the-life” shadowing across creation stages

  • Workflow mapping across all tools and roles

  • Analogous research on professional editing systems

Analgous research on best practices across various editors

Key insights

Some essential findings that shaped the design direction

Users conceptualized content creation as a single flow, but tools forced artificial breaks

Comparative editing (side-by-side levels) was essential for accuracy and confidence

Rigid templates blocked experimentation and new content formats

Guidance was most effective when embedded in context, not externalized

Design process

Design principles

From research, three principles guided all decisions and used to evaluate tradeoffs throughout design and development:

Simplicity:

Reduce cognitive load across inherently complex workflows

Flexibility:

Treat content elements as composable units that can evolve with future needs

Consolidation:

Bring fragmented tooling into a single, coherent experience

Collaboration

Throughout the process I partnered closely with:

  • Product management for prioritization

  • Engineering for feasibility and tradeoffs

  • Education specialists to integrate learning science principles

  • Internal content creators as continuous research partners

User flow & Ideation

tk

Breakdown of each stage of editing

Prototyping & Testing

Features that were critical were prioritized to be tested, as well as experiences that answered any unknown questions about user expectations.

Utilizing low fidelity prototypes to test

Design decisions

Some critical design decisions had to made through the process which shaped the direction of the product.

Comparative Editing as a First-Class Pattern

Users could view and edit two reading levels side by side while maintaining scroll position and context.

Tradeoff: Simplicity vs UI complexity.

Why it was worth it: Accuracy and speed during leveling outweighed the cost, with research strongly validating the need.

Iterative design to create a layout the enables comparison while editing

contextual Guidance for quality & consistency

Contributor guides, related articles, and feedback were surfaced contextually within the editor to ensure quality and consistency across various authors.

Impact: Reduced onboarding time and improved content quality without cluttering the interface.

AI suggestions at varying levels of the creation process, with explanations for each option

Modular Content Architecture

Articles were treated as assemblies of atomic content blocks rather than fixed templates. This allowed for new types of articles, assessments, and important features such as answer reasoning.

Impact: Enabled entirely new content formats without redesigning the system.

Each campaign version can be edited independently

Reflections

Collaboration & Tradeoffs

The hardest part of this work was not visual design—it was negotiating tradeoffs.

Key challenges:

  • Aligning with engineering on complex interaction patterns

  • Advocating for comparative workflows despite perceived complexity

  • Balancing how much reference material users needed without overwhelming them

  • Designing within legacy constraints without locking the system into them

These decisions required consistent research-backed communication to justify why certain complexities were necessary.

What I'd do differently

With hindsight, I would prioritize smaller, high-impact improvements earlier, while still aligning them to the long-term system vision. This would have created faster momentum and earlier wins while continuing to build toward the future state.

Takeaways

What I learned through this process

  • Complex internal tools benefit most from systems thinking

  • Comparative workflows, while complex, can be essential when grounded in user reality

  • Mapping design decisions to research accelerates cross-functional buy-in

  • Shared sources of truth are critical when tools span multiple teams and surfaces